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The Yellow Cap Switch.

The Yellow Cap Switch.

The Yellow Switch (sometimes erroneously named the Yellow Cap Switch) is an object which, upon being pressed, randomizes B3313's Personalization Values. First introduced in B3313 v0.5.6, the Switch may be found in the Holy Yellow Switch Palace and, in B3313 v1.0 onwards, in Yellow Switch in the Void. A fake Yellow Cap Switch can be found in Bob-omb Cavern.

Upon being pressed, the Yellow Switch will corrupt the surrounding area's textures and trigger a random dialogue message. On very rare occasions, pressing the switch will crash the game. The Yellow Switch will also randomize many save flags, which leads to many various side effects.

Cap Removal[]

The Yellow Switch has the opportunity to remove the player's cap, which will lead to them taking more damage. The game has a random chance of assigning the hat as being stolen by Klepto, Ukiki, and Mr. Blizzard. Often times, more than one of these characters will have the player's cap, meaning that the player will need to retrieve their hat back from all of them to permanently get their hat back. There is also a 50% chance that the hat is removed from the player indefinitely, regardless of if the player gets their hat back from all of the aforementioned characters.

In Unabandoned A2 Anniversary Edition, if the cap is stolen by Klepto, Ukiki, or Mr. Blizzard, getting your cap back from one of them counts as getting your hat back from all of them.

Star Count Changes[]

The Yellow Switch can change several stars to be collected or uncollected. These stars belong to the internal Overworld IDs. These stars are different depending on which version the player is playing. A list of stars affected is below.

B3313 v1.0.2[]

Unabandoned[]

Other Effects[]

The Yellow Switch has many other minor effects, which include the following.

  • What type of B-Roll HUD is displayed.
  • The activation state of all three of the other Cap Switches.
  • Whether the player is warped to the Plexal Upstairs upon collecting a star and/or to the Plexal Lobby upon losing a life.
  • Potential swapping of the Daytime and Nighttime hours.
  • Modifying various personalization values.
  • Flipping the odds of warps with odds, for example, you have a better chance of entering wf.z64 instead of Whomp's Kingdom once you press the Yellow Switch, this effect is guaranteed to occur.

The player can leave the area and then return to press the Yellow Switch again as many times as they wish in order to randomize the flags again.

Permanence of Effects[]

  • The effects listed can be undone by loading a savestate taken before pressing the Yellow Cap Switch.
  • If the game is saved after pressing the switch, its effects will be locked onto the save file until the player presses the switch again.
  • If the random dialog chosen after pressing the switch contains a save prompt, the effects of the switch will immediately be saved.
  • Some claim that the game saves the flags modified by the Yellow Cap Switch to the player's .eep file, meaning that the effects are saved automatically in a separate location from the player's save file. If true, the effects would be permanent even if the player loaded a savestate taken before they pressed the Switch. However, this does not appear to be accurate meaning that the effects can't seem to transfer between the 4 safe files.

Gallery[]

Version History[]

Trivia[]

  • Before v0.9, the Switch would only appear in Jolly Roger Lagoon and had a consistent effect: adding 3 overworld stars to the save file, stealing the player's cap, and unlocking the star doors in Vanilla Lobby.
    • These effects were most likely copied from the romhack "The Secret Yellow Switch" by usernamesarespiders, in which the Yellow Switch also steals the player's cap, but grants 4 stars instead of 3.
  • Originally, the Yellow Cap Switch was meant to be far more destructive in v0.9, supposedly being powerful enough to remove entire objects and warps from the save file.
  • In v1.0, there is a single "unused" dialogue message that can only be possibly triggered through the Yellow Cap Switch: "WHAT ARE YOU DOING. I'M TALKING TO YOU. BOTH OF YOU. THE WALLS WERE EXTENDED TO TRAP BOTH OF YOU, AND YOU DECIDED TO STAY... SHAME SHAME SHAME SHAME."
  • Because the Yellow Cap Switch can potentially affect various flags which might cause impediments to the gameplay, it is not recommended to press the switch unless the player has no desire to 100% complete their save file.
    • It should be additionally noted that, due to the Yellow Cap Switch randomizing the collected state of Overworld Star IDs, pressing the Switch after collecting every star will still require the player to go back and reobtain the now-missing Overworld stars for 100%, which is difficult and tedious to perform without a Star Display.
  • After activating the yellow switch there's a high chance one of the castle grounds variants will temporarily be stuck with level scaling for a random amount of time
  • After activating the yellow switch there's also a high chance for the front castle doors permanently have a 100% chance to lead to the Lobby.z64 (beta) meaning that you aren't able to access the beta lobbies by using the front doors for that save file.
  • If the dialogue which triggers after pressing the switch is tied to certain bosses such as Captain Fly Guy, the boss bgm will replace the area's regular music.