B3313 Wiki

Parallel Lobby is an area in B3313.

Description[]

This area is a large hub consisting of three main floors, with a layout vaguely similar to the Vanilla Lobby and Vanilla Upstairs connected in a singular area.

The first floor is a simplified version of the Vanilla Lobby , with only two painting rooms and a sloped carpet leading up to the second floor. This floor has a checkerboard floor and cloud wallpaper like the Vanilla Lobby, except the sky is orange instead of blue.

The second floor features the same visual appearance as Vanilla Upstairs at first, but with many more doors and paintings. It most resembles the Vanilla Upstairs in its design, even featuring some similar room layouts. On the opposite side of the floor's entrance is a sloped carpet leading up to the third floor's "lobby," with light-blue star wallpaper, similar to the 3rd Floor in Vanilla Upstairs.

This room contains side rooms with warp holes, and platforms leading up to double doors. Passing through two empty hallways brings the player to a square room with a checkerboard floor and brick walls, connected to three carpeted slopes. Each slope leads to warp holes to Bowser fights, with double doors behind them. Curiously, going through the doors up the left slope will warp the player to re-enter the Parallel Lobby through the doors up the right slope.

Origins[]

The area was created by ChrisRLillo. The mirror room was inspired by a section of the Epilogue episode of Annielogue's Super Mario 64: CLASSIFIED video series.

The music playing is an arrangement of "Entrance" from the Peach's Castle GameCube Tech Demo, also called NDDEMO.

Warps[]

Two-Way[]

First Floor[]

Second Floor[]

  • Basement Maze: Enter the room across from the Motos painting, then enter the door straight ahead to reach a courtyard. Jump into the sun statue's fountain and enter the warp pipe.
  • Floor 3B: Across from the Toad NPC, jump into the wall cavity next to the raised platform, then enter the warp pipe.
  • Floor 4B: In the carpeted room leading to the third floor, enter the door in the second hall on the left.
  • Greenhouse Framework: Enter the room across from the Motos painting, then the door on the right.
  • Warped Internal Garden: Enter the room across from the Motos painting, then the door on the left.
  • Vanilla Lobby: Enter the door up a slope near the Toad NPC.

Third Floor[]

  • Bowser's Domain: Enter the double doors in the third floor lobby, go down two hallways, go up the slope to the right, and enter the doors.
  • Nebula Lobby: Enter the double doors in the third floor lobby, go down two hallways, go up the slope straight ahead, and enter the doors.

Leading away with return warps[]

First Floor[]

Second Floor[]

  • Curly's Fire Bubble: Enter the door next to the Motos painting, continue through the hall and enter the Bully painting.
  • Frosty Flowering Peak: Enter the door flanked by two Bowser paintings. In the next room, the painting on the left leads to the grassy state of the course, while the one on the right leads to the snowy state.
  • Steep Green Summit: Jump into the black and yellow painting of a hill.
  • No Man's Land: Collect a Vanish Cap from the cavity in the wall across from the Steep Green Summit painting, then enter the door to the right. Continue down the hall and through the mirror in the next room, then jump into the painting above the door.
  • The City: Take the red-carpeted slope leading downstairs into a purple room and jump into the upside-down city painting.
  • Hazy Memory Cave: Enter the room across from the Motos painting and jump into the hole in the floor.

Third Floor[]

  • Wing Mario over the Floating Islands: In the third floor lobby area, enter the hole on the left.
  • Treetop Ride: In the third floor lobby area, enter the hole on the right.
  • Bowser's Airship: Enter the double doors in the third floor lobby, go down two hallways, go up the slope straight ahead, and jump into the hole.
  • (v0.9 February 2023) Flattened Stone Field: Enter the double doors in the third floor lobby, go down two hallways, go up the slope straight ahead, and jump into the hole.

Leading away[]

Second Floor[]

  • Basement Maze: Jump into the wall cavity next to the door leading to Vanilla Lobby, near the Toad NPC.
  • Castle Grounds: In the purple room with the painting leading to The City, jump into the hole.
  • Twisted Castle Grounds: Collect a Vanish Cap from the cavity in the wall across from the Steep Green Summit painting, then enter the door to the right. Continue down the hall and through the mirror in the next room, then enter the door to reach a white void with a door on the other side. Move forward to drop down and enter a second, lower door.

Third Floor[]

Routes[]

Note that this section lists only the shortest routes to the area.

v1.0.2/UA[]

Castle Grounds > Genesis Basement > Floor 4B > Parallel Lobby

Through Fast Travel:
Beta Lobby B/Beta Lobby D > Plexal Lobby > Vanilla Lobby > Parallel Lobby

Beta Lobby C > 4th Floor > Bowser's Domain/Nebula Lobby > Parallel Lobby

Dialogue[]

Toad on the second floor:[]

THIS CASTLE IS ALWAYS BREATHTAKING! EVERY DOOR IS SOMETHING NEW, AND I'M DISCOVERING FLOORS I'VE NEVER SEEN BEFORE!

Sign by the warp pipe to Floor 3B:[]

IT IS DECREED THAT ONE SHALL STAND IN ONE OF THE CORNERS.

Gallery[]

Area map[]

Parallellobbymap

Due to this area's large size, a labeled map is provided for your convenience.

Changelog[]

  • v1.0.1
    • Various non-painting warps in this area warp player back here after collecting a star or dying.
  • v0.9
    • Added Parallel Lobby.

Trivia[]

  • If the player uses cheats or debug mode to enter the upper door in the white void, they will be warped to Plexal Lobby, losing a life.