Vanilla Basement

Vanilla Basement is an area in B3313.

Description
The area is unchanged from the vanilla Super Mario 64, besides the warps.

In v1.0, the area has undergone a significant overhaul. Attempting to take the left path in the flooded section where Toad would normally be causes the entire room to transform and change layout drastically. Many of the warps on the right path have also been changed; the Shifted Sand Land painting now leads to a new level, the Lethal Lava Land painting now appears to lead to Fire Bubble instead of Blazing Bully Base, and the Hazy Maze Cave room is now flooded and features a pipe rather than a pool of metallic liquid (although the level itself is unchanged).

Origins
The area is taken directly from the vanilla Super Mario 64, along with the music.

Stars
This area has 3 stars to collect:


 * MIPS can be caught twice in his usual location after getting 15 and 50 stars, respectively.
 * Toad can be found in his usual location after getting enough stars.

Leading here

 * Plexal Basement: In the main section's front side, go through the double door in front of the room with the red-black checkered floor, next to the blue flames.

Leading away

 * Aquatic Tunnel: Jump into the hole in front of the Dire, Dire Docks painting. (You need the first star from Course 9 from this, which can be found in a Checkerboard.)
 * Empty Flooded Hallway: Go through the moat door.
 * Water Land: Jump into the Dire, Dire Docks painting.

0.7 Only:

 * Blazing Bully Base: Jump into the Lethal Lava Land painting.
 * Shifted Sand Land: Jump into the Shifting Sand Land painting.
 * Hazy Maze Cave (empty): Jump into the metallic liquid.

1.0 Only:

 * Fire Bubble: Jump into the Lethal Lava Land painting.
 * New Level: Jump into the Shifting Sand Land painting.
 * Hazy Maze Cave (empty): Jump into the pipe.

Two-way

 * Vanilla Lobby: Unchanged.

Trivia

 * The MIPS in Uncanny Courtyard and Vanilla Basement are both part of the overworld and therefore both will advance MIPS stage 1 to MIPS stage 2 for all MIPS in the game when one is caught for the first time. Because of this, it is not possible to get 4 stars total from both overworld MIPS. You can only get 2 stars from one or the other, or 1 star from each overworld MIPS. The only exceptions are the MIPS in Crimson Hallway and Wing Cap by the Rainbow Highway as those 2 MIPS are inside of courses and therefore will not advance the MIPS stage when caught, however, they are still affected by MIPS stage advancing when an overworld MIPS is caught, making it recommended to catch the 2 course MIPS first before the 2 overworld MIPS as you will lose the course MIPS stars permanently if you don't, making it imposible to collect every single star in the game.
 * Draining the moat by ground pounding the two pillars in Vanilla Basement is one of the triggers that presses the Yellow Switch automatically.
 * Pressing the Yellow Switch will drain the moat automatically.
 * Collecting the Toad 1 star in Vanilla Basement is one of the triggers that presses the Yellow Switch automatically.
 * Pressing the Yellow Switch will collect the Toad 1 star automatically.
 * Collecting the MIPS 2 star in Vanilla Basement is one of the triggers that presses the Yellow Switch automatically.
 * Pressing the Yellow Switch will collect the MIPS 2 star automatically.
 * As of version 1.0, if you go to the basement when the system clock is past a certain time, the music will be changed into that of Big Boo's Haunt, and there is a chance the fireball face from the Lethal Lava Land painting may come out and start chasing you, which will result in a crash upon contact.