Polygonal Chaos

Polygonal Chaos is an area in B3313.

Description
A massive, sprawling construction of broken code, garbage assets, and malfunctioning geometry.

Origins
This area was made by PatCangy. It appears to be inspired by his mini-hack Descend, and also Greenio's Super Mario 64: CLASSIFIED video "Epilogue" which contains a similarly confusing area, including the confusing overlap of portions of Vanilla Upstairs with the city in Wet-Dry World.

The music that plays in this area seems to be an arrangement of River Twygz Bed from Super Paper Mario.

Stars

 * Speaking to a faceless Toad hidden within the Chaos will grant you a star. Collecting this star does not warp the player.

Leading here

 * Pink Upstairs: From the door at the end of the "endless stairs" equivalent section. Oddly enough, you are taken to a seemingly random slope in this area that does not even have a door, despite the door animation playing, making it impossible to go back, even if the non-existing door took you somewhere else.

Two-Way

 * Bowser's Castle: A pipe.
 * Clockway Internals: A single door near the Bowser's Castle pipe.
 * Vanilla Lobby: Double doors in a coherent Vanilla Lobby looking area.
 * Bowser's Domain: Double doors near faceless Toad.
 * 4th Floor: Single door near the stone brick monument.
 * Floor 3B: Double doors. Take a right from the Vanilla Lobby area.

Leading away

 * Wonderland Woods: A painting near the Floor 3B doors.
 * (v1.0 Official) Wonderland Forest: A painting near the Floor 3B doors. Replaces Wonderland Woods.
 * SGI Indy: A machine similar to the one in the Peaceful Sewer Maze.