User:TheGreatestRoman111

Introduction
Hi there! My name is Chris (or Roman, if you prefer that), and i was born on September 8th, 2003 in Oradea, Romania, making me 18 years old at the time of this wiki's creation. As for my hobbies, I like listening to almost any kind of music, but my favourites are metal, indie rock and j-pop (thanks osu!). I read books sometimes, mostly sci-fi ones that my friend loans me because I'm too lazy to buy them myself :p But more importantly I play video games, most of the time some retro ones for the sake of nostalgia, although rarely I play newer ones as well (and I suck at them lol).

As of this Wiki's creation, I'm in 12th grade of high school on a math and informatics profile. I mostly have a preference for real subjects, but some of them still aren't my forte. I plan on pursuing a similar carreer in the future, like becoming a programmer or something. I also have a C2 level Cambridge certificate (more about it here, tl;dr: I'm pretty good at English), which broadens my list of options quite significantly.

In July of 2022 I successfully passed my admission exam and got into the university I (and my family) had always wanted, so I'm currently living the college life. It is not easy, but I plan on going through with this plan in order to somewhat ensure a better future for myself. We'll see how this works out in the end.

My involvement with B3313
I first heard about B3313 somewhere around August 2021, around the time v0.6.3 was released. I quickly became interested in the hack and downloaded it, then joined Chris' Discord server to talk with other people who were interested. Seeing as it was a really complex hack, I wasn't too keen on actually playing it at first, but rather my first major experience was watching Snooplax play it for 8 hours and get 80 stars himself, which inspired me to start my star-collecting journey myself. Along with it I decided to create a graph of primitive quality in Paint (see here, note: outdated) as I played, to keep track of my progress and for the sake of better organization. While this project severely lengthened my playtime, it made me able to overtake Weeg, the star count "champion" at the time with 96 stars.

Over the next two months, with the release of new versions and the addition of more areas, we had our back-and-forths with each other in a friendly rivalry, along with me fine-tuning the map over time to account for the changes between versions, but sadly, he eventually got tired, and I ultimately managed to beat his star count, which was 141, and claimed my victory in October of the same year. On this tedious journey, I became fascinated with the depths of this hack and the number of mysteries it was hiding, so due to popular demand of a better way to share my knowledge than that silly graph in Paint, I decided to set the foundation of this very Wiki that you are currently reading.

By 2021, after finishing the main work on this Wiki and starting off a few speedrun categories, I thought my journey with B3313 had come to an end, considering Chris had announced previously that 0.7 would be the latest version and that he'd be moving on to other projects. And then suddenly, in January of 2022, updates started appearing in the Discord server again and development on 0.8 was officially kicked off. Even more surprisingly, I was among the few to gain the opportunity of being a beta tester of the new version by February, due to my work on this Wiki and my activity in the community overall. 0.8 didn't actually end up releasing in March of the same year as planned and instead got rebranded into 1.0, during which process I got pretty close with the dev team as I was playtesting and we discussed all the new features.

Despite some of my old star ideas I posted into Chris' DMs got into 0.7, I only became an official developer of B3313 in August 2022, when I picked up ROM Manager for the first time and decided to add some stars into the game myself. Since then, I can call myself the proud "owner" of around 40-50 Stars and 5-10 signposts, along with some other mundane contributions. Obviously not too much of a big deal compared to, say, implementing a whole AI into a binary hack, but I'm still happy with what I accomplished considering how back in 2021 I would have never dreamt of being included in the credits of such an influential project. And thinking of all the ups and downs we've been through with the dev team, I can say this experience changed me positively as a person, and I am thankful for all (well...most) of the great people I've met along the way: Chris, Hornet, Kaizo, Cpp, Rovert, Blake, Arthur, S&M... and the list goes way on. I think it is safe to say that this hack will be one of my most cherished memories from this period of my life. 1.0 is not yet released as of me writing this paragraph, but my greatest wish is that you will all enjoy playing it as least as much as large our ove and effort that me, and all of us devs, have put into this project over the years.

Closing thoughts
I still really enjoy playing B3313 from time to time, and I encourage you to do so as well! After all, this Wiki is only an information hub, and it cannot compare to the experience of actually exploring the hack yourself. And now, I'm going to stop editing my userpage and actually continue focusing on actually important pages around here. So, bye!