Monochrome Lobby

Monochrome Lobby is an area in B3313.

Description
The starting area heavily resembles the four Beta Lobbies with a grayscale coloration. The painting rooms have no paintings in them, and the door ordinarily leading to the Uncanny Courtyard has a black void on the other side. Taking the double door at the top leads to a hallway where the second half of the lobby resides at the far end.

The other room is circular with a sun carpet, a dead-end with a painted wall, and another double door. Taking this double door leads to a dark room housing a one-way pipe to Breaking the Barrier.

Origins
The main room's model is taken directly from the Shoshinkai beta build of Super Mario 64, with some discrepancies in others regarding wall textures, which are also taken from the game's beta or vanilla files. The circular room accessed via the hallway upstairs is based on a well-known concept of the supposed fourth floor of the castle.

There is no music playing in this area.

Leading away

 * Breaking the Barrier: Enter the pipe past the double doors in the circular room.

Two-way

 * Monochrome Castle Grounds: Enter the double door at the back.

Trivia

 * All of the doors in the initial lobby have the number 3 on them.
 * Looking up at the ceiling in the main room will cause the game to crash.