Orange Hall

Orange Hall is an area in B3313.

Description
It is a room made out of the titular orange walls, with two double doors on opposite walls, two windows and a hole between them on another, and a hallway opposite to it.

Origins
The area's layout may have been inspired from one of Papra Mayro's videos with some layout changes. The walls are likely a recolored version of a texture from the vanilla Super Mario 64.

The music is a variation of the "Inside Castle" theme from the vanilla OST, with a slightly slower tempo and 1 semitone higher in pitch.

Stars
This area has 1 star to collect:


 * There is a star in the item box hidden behind the window on the right.

Leading away

 * Vanish Cap under the Moat (beta): Jump into the hole between the windows.

Two-way

 * (Pre 0.9) Genesis Basement / (0.9) Hybrid Lobby: Go through the double door which is on the wall next to the left window.
 * Plexal Basement: Go through the double door which is on the wall next to the right window.
 * Scary Sewer Maze: Go through the painting of the sky with clouds at the end of the hallway.
 * (Pre 0.9) Plexal Basement / (0.9) Familiar Floor: Go through the window on the left.

Yellow Bomb-Omb on the hole:
"AN ENDLESS NUMBER OF PATHS, WOVEN IN A TAPESTRY OF FALSE MEMORIES. A FALSE IMAGE, A SIGHT WARPED, AND FADING WITH EVERY BLINK. HE'S FREE. HE IS AT LAST, FINALLY FREE"

Trivia

 * The Bob-omb Buddy guarding the hole makes an implied reference to Dudaw, alluding to how he's free from working on his beta revival project. This is further implied by the hole leading to Vanish Cap under the Moat (beta), a level that was used in Dudaw's beta revival project.