Castle Grounds

Castle Grounds is an area in B3313.

Description
The area looks like the castle grounds from the beta of Super Mario 64, with changes like a clock replacing Peach's portrait, the bridge being altered with 2 holes now under it, the underwater door being moved to the left side, an area behind the castle that has a Toad statue, back doors leading to Crescent Castle, and Yoshi next to a door-shaped hole. Pressing L switches you to Luigi.

If the player has no Red Stars, every door besides the front doors will be locked, and the player will not be able to enter any of the holes in the moat or the tunnel. All of these are opened immediately after collecting the first Red Star.

Nighttime Castle Grounds
Starting the game at nighttime (8:00 PM to 4:59 AM) will start you here instead. Exits that normally lead to Castle Grounds also have a random chance of leading to a variation of night. This map also contains differences such as:


 * Water is drained from the moat
 * Pressing L no longer switches characters
 * The fake window containing a wing cap block is removed, as well as the door behind the clock symbol.
 * The back entrance of the castle is missing a door
 * Going out of bounds by the lake now kills the player.

Origins
The area is inspired by the Shoshinkai beta version of Super Mario 64. The Toad statue in the back area can be seen in some of Greenio's videos, but is otherwise an original creation.

There is no music playing in this area, as per usual.

Leading here

 * Beta Lobby B: Enter the double door at the back.
 * Beta Lobby C: Enter the double door at the back.
 * Beta Lobby D: Enter the double door at the back.
 * Crescent Castle: In the art hallway's right side room, enter the hole in front of the cloud painting.
 * Plexal Basement: In the main room's front side, swim down the tunnel in the floor and then through the hole.
 * Dark Hallway: Jump into the large hole.
 * Tiny-Huge Island (beta): Dying here by going out of bounds brings the player to the Vanilla version of this map, except only the front door warp works.
 * Floating Hotel: Jump off the area.

Leading away

 * Scary Sewer Maze: Swim into the smaller hole at the front of the moat.
 * Dark Hallway: Enter the cave in the back area.
 * Sunken Castle: Swim into the big hole in the side of the moat.
 * lobby.z64 (Beta): Has a random chance of occurring going through the front door.
 * Eel Graveyard: Swim out of bounds by water.

Two-way

 * Beta Lobby A: Go through the left door of the front double door.
 * Beta Lobby E: Go through the right door of the front double door.
 * Crescent Castle: Go through the back door.
 * Genesis Basement: Swim into the bigger hole at the front of the moat.
 * Silent Hall: Enter the door on the surface of the moat.
 * Twisted Red Hallway: Enter the double door hidden within the clock symbol in front of the castle.
 * Toad's Lobby: Enter the door located behind the toad statue.

File startup:
"WELCOME TO MARIO WONDERLAND. IF YOU'RE THE ADVENTUROUS SORT, PAY A VISIT TO THE CASTLE AHEAD,"

Trying any door besides the front doors without any Red Stars:
"A STRANGE FORCE IS LOCKING THIS DOOR..."

Sign by Dark Hallway:
"IS IT EVEN WORTH TRYING TO WARN YOU?"

Yoshi in front of Dark Hallway:
"WELCOME TO A NEW ADVENTURE! THERE ARE SO MANY WORLDS TO VISIT! BUT SO LITTLE TIME! YOU MAY BE WONDERING WHERE TO GO FIRST, RIGHT? JUST LET IT HAPPEN. LIKE A DREAM. HINT, LOOK AT THE SKY INSIDE THE CASTLE IF YOU HAVE 10 POWER STARS, AND YOU MIGHT SEE THE WORLD SHIFT RIGHT IN FRONT OF YOUR EYES. AND REMEMBER THAT YOU CAN SWITCH PLUMBERS HERE BY PRESSING THE L BUTTON! CAN YOU HEAR THE PRINCESS CALLING? I KNOW YOU ARE BRAVE, BUT PLEASE DON'T TRY TO FIND OUT WHAT RESTS BEHIND THAT PASSAGE. IT IS NOT PART OF THE SHOW. GOOD LUCK!"

Yoshi on the roof:
"WHAT ARE YOU DOING UP HERE? YOU SHOULD BE LOOKING FOR THE PRINCESS! WHAT, DO YOU EXPECT SOME LIVES? THERE'S NO SECOND CHANCES."

Talking with weird bob-omb behind the clock symbol:
"TURN IT OFF TURN IT OFF TURN IT OFF TURN IT OFF TURN IT OFF TURN IT OFF"

Trivia

 * In v0.4, the back of the castle had a double door on one of the walls which led to the Clock Hall. Additionally, the back door led to the Dark Lobby instead.
 * Although not visible due to the game engine's limitations, there are two Yoshis simultaneously.