Vanilla Lobby

Vanilla Lobby is an area in B3313.

Description
The area is unchanged from the vanilla Super Mario 64, besides the warps.

Origins
The area is taken directly from the vanilla Super Mario 64, along with the music.

In version 0.9, the stairs at the center was removed, to look a bit closer to later betas.

Leading here

 * Plexal Lobby: In the main room, go through the single door to the right of the key door with Peach's painting above it, and then jump into the pipe. Alternatively, in the hallway side room, jump into the pipe in the room with flames.
 * Collecting the Hedge Star in Bowser's Floor will send you here through the Bob-Omb Battlefield painting.

Leading away

 * Big Boo's Haunted Forest: Go through the painting that would normally lead to Princess' Secret Slide.
 * Bob-omb Battlefield (beta): Enter the painting of Bob-omb Battlefield.
 * Bowser in the Dark World: Unchanged.
 * Cool, Cool Mountain (beta): Enter the Cool, Cool Mountain painting.
 * Jolly Roger Bay (beta): Enter the Jolly Roger Bay painting.
 * Purple Upstairs: Go through the key door at the top.
 * Unagi's Tunnel: Press the C-Up button in the middle of the main room and look at the ceiling (similarly to how you would access the wing cap stage in vanilla SM64).
 * Uncanny Courtyard: Go through the door leading to the courtyard.
 * Whomp's Fortress (beta): Enter the Whomp's Fortress painting.

Two-way

 * Dark Lobby: Go through the double door at the back.
 * Vanilla Basement: Unchanged.
 * ???: Ground Pound the middle of the main room and enter the door.

Trivia

 * Opening the door with the number 2 on it that leads to Peach's Secret Slide is one of the triggers that presses the Yellow Switch automatically.
 * Pressing the Yellow Switch will open the door to Peach's Secret Slide automatically.
 * Opening the door with the number 3 on it that leads to Cool, Cool Mountain (beta) is one of the triggers that presses the Yellow Switch automatically.
 * Pressing the Yellow Switch will open the door to Cool, Cool Mountain (beta) automatically.
 * As of version 0.9, depending on the time in your system clock, most of the textures for the floors and walls and the music changes, the door outside causes the game to crash, and a yellow Toad NPC will appear. Other than that, it will still behave exactly the same.