Randomized Realm

Randomized Realm is an area in B3313.

Description
The area consists of platforms, mostly elements from different vanilla stages, arranged in a linear manner. There is a pipe at the end of the linear section.

In 0.9, there is the addition of a massive skyscraper near the log-shaped area. Using the wing cap to fly to the top, the player can find a suffocating yellow Bob-omb Buddy (only accessible in the daytime). Approaching him silences the background music. The Bob-omb speaks in garbled text that reads as "LETMEOUTLETMEOUT" 15 times, followed by an empty message then "IT WASN'T YOUR FAULT." The game then crashes.

It is possible to reach Randomized Realm in v0.9 and above by jumping into the hole at the end of the Boo hallway in Peach's Floor repeatedly until the player is eventually warped to Eternal Fort (beta). Dying in that course will spit the player out of the pipe at the summit of Randomized Realm. However, there is no way to go from here back to the area where the Wing Cap is located, near the start of the course (dying will spit the player out in front of the locked Star Door in Haunted Castle Grounds). Therefore, the suffocating Bob-omb area appears to be inaccessible except by cheats (or collecting all 13 Red Stars in v1.0).

Origins
As mentioned above, most textures originate from the vanilla Super Mario 64, a notable exception being the platform with the pipe at the end on top of it, which has textures from the Shoshinkai beta version. Additionally, an area with the same name and a similar concept can be seen in videos by BlackJoystick and Pointnclick14.

The music playing is the "Bowser's Road" theme from the same game's OST.

0.9 Only:

 * Collect all 8 Red Coins. (Does not boot the player out of the level).
 * Eliminate the 5 giant Piranha Plants.

Leading here

 * Haunted Castle Grounds: Go through the star door at the top of the castle and enter the pipe.
 * This is only possible in v0.7 without exploits. To get here using this method in v0.9, you need to edit the amount of red stars you have, as there aren't enough (non-duplicate) red stars in the game to meet the requirement of 13. The duplicates issue has been fixed in v1.0, allowing for all 13 red stars to be collected.
 * Dying in Eternal Fort and Eternal Fort (beta) brings you here.

Leading away

 * (0.7) Eternal Fort (beta): Jump into the pipe at the end of the linear section.
 * (0.9) Eternal Fort: Jump into the pipe at the end of the linear section.